Devlog week #8 - Player's Feedback


We made some progress in the game especialy the implementation of the ship, enemies and drops. We also made an interface where the player builds the ship. Many of them are working well but, as obviously we are in the early stage of development, we found some bugs/errors that can be corrected in the next stage. I was responsible for implementing the areas where enemies and/or asteroids are generated.

We introduced the prototype to experienced players and many of them liked the gameplay but said there are still some things that can be improved, especially in the build part. They found that bullets survive even out of screen, which doesn't makes sense. We have a lot of information to study and improve our game thanks to them. We were happy to know about this and were more confident to keep going to develop the amazing game.

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