Devlog week #8 - Player's Feedback
We made some progress in the game especialy the implementation of the ship, enemies and drops. We also made an interface where the player builds the ship. Many of them are working well but, as obviously we are in the early stage of development, we found some bugs/errors that can be corrected in the next stage. I was responsible for implementing the areas where enemies and/or asteroids are generated.
We introduced the prototype to experienced players and many of them liked the gameplay but said there are still some things that can be improved, especially in the build part. They found that bullets survive even out of screen, which doesn't makes sense. We have a lot of information to study and improve our game thanks to them. We were happy to know about this and were more confident to keep going to develop the amazing game.
Get Spacecraft Project
Spacecraft Project
A 2D game about space exploration
Status | In development |
Authors | DiogoMPinto, A Plat on crack, Neves |
Genre | Adventure |
Tags | 2D, Exploration, Space |
More posts
- Devlog #12 - The endJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog week #11 - Finish developmentMay 29, 2021
- Captain Survival Guide #2May 27, 2021
- Captain Survival Guide #1May 27, 2021
- Devlog week #10 - Mini-map and TutorialMay 23, 2021
- Devlog week #9 - Map developmentMay 23, 2021
- Devlog week #10 - Quests finish and Start MenuMay 21, 2021
- Devlog week #10 - Quest SystemMay 21, 2021
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