Devlog week #10 - Quests finish and Start Menu
Hello everyone!
So this week I helped Francisco with the quests, you can see his post to see how it came out. Then I also did a start menu for our game, we had a reunion and decided that it was important to have a start menu. So I created one where we can start a new game, continue a game that we saved, see the game controls, see who made the game and also quit the game.
After that I changed the pause menu so that the player could see the controls while playing the game. You can see it in the gif down below.
Now we are in the finishing stages. We want to have the prototype finished by next week so that we can play the game a bit to find things that need to be fixed, and then do the preparations for MOJO, like the trailer and the gameplay video. What I want to do right away is add some boxes to the building menu, so that people can understand better the symbols.
See you next week!
Get Spacecraft Project
Spacecraft Project
A 2D game about space exploration
Status | In development |
Authors | DiogoMPinto, A Plat on crack, Neves |
Genre | Adventure |
Tags | 2D, Exploration, Space |
More posts
- Devlog #12 - The endJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog week #11 - Finish developmentMay 29, 2021
- Captain Survival Guide #2May 27, 2021
- Captain Survival Guide #1May 27, 2021
- Devlog week #10 - Mini-map and TutorialMay 23, 2021
- Devlog week #9 - Map developmentMay 23, 2021
- Devlog week #10 - Quest SystemMay 21, 2021
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