Devlog week #10 - Quests finish and Start Menu
Hello everyone!
So this week I helped Francisco with the quests, you can see his post to see how it came out. Then I also did a start menu for our game, we had a reunion and decided that it was important to have a start menu. So I created one where we can start a new game, continue a game that we saved, see the game controls, see who made the game and also quit the game.
After that I changed the pause menu so that the player could see the controls while playing the game. You can see it in the gif down below.
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Now we are in the finishing stages. We want to have the prototype finished by next week so that we can play the game a bit to find things that need to be fixed, and then do the preparations for MOJO, like the trailer and the gameplay video. What I want to do right away is add some boxes to the building menu, so that people can understand better the symbols.
See you next week!
Get Spacecraft Project
Spacecraft Project
A 2D game about space exploration
Status | In development |
Authors | DiogoMPinto, A Plat on crack, Neves |
Genre | Adventure |
Tags | 2D, Exploration, Space |
More posts
- Devlog #12 - The endJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog week #11 - Finish developmentMay 29, 2021
- Captain Survival Guide #2May 27, 2021
- Captain Survival Guide #1May 27, 2021
- Devlog week #10 - Mini-map and TutorialMay 23, 2021
- Devlog week #9 - Map developmentMay 23, 2021
- Devlog week #10 - Quest SystemMay 21, 2021
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