Devlog week #11 - Finish development


Was a week of hard work and effort to finish our fantastic game!

We did a lot to finalize the development. I highlight a few things:


Quests- Finally, we have already managed to set sequential objectives to take advantage of navigating the entire map. I had to develop the script to allow you to unlock some part of the map when you complete the objective.


Tutorial                                                                                                                                                                                         Tutorial



Tutorial: We decided to introduce the tutorial to the player to understand the basic concept of the game and we also left the introduction video (thanks for our amazing artists) to tell a story which is important for the imagination of the game and also the player's experience. I think was a good decision.

Bugs: It's obvious that we don't discard. We found so many at the beginning and fix a most of them. Now it is so hard to find bugs what is very good. But we are desperate to know why we want to make the game as perfect as possible, but of course it's never perfect.


With great pride that we can say the Spacecraft game is ready for Mojo.

Thanks!

Get Spacecraft Project

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