Devlog week #6 - Workshop and Software prototype
Hello everyone!
We had the workshop, it went really well, we all had a lot of fun. Everyone appeared on time and we stayed there for 2 hours talking about the game and discussing lots of ideas and concepts. And did the card sorting and it went very well. Everyone did a great job and it really helped us get a better understanding of the concepts in our game. Here is an example of a result:
We then uptadated some of the scenarios on our design document, added a new persona, some paragraphs to introduce our project and then the art team made a really cool image to present our controls. Here it is:
Now we just started the next phase of prototyping. We already have some of the basic stuff done, we have the repository setup with the code from our project and this week we will be working on a few aspects that need to get better. I will be improving the ship's movement, Francisco will be doing the build menu and I will be helping him and finally Tiago will do the enemy areas.
See you next week!
Get Spacecraft Project
Spacecraft Project
A 2D game about space exploration
Status | In development |
Authors | DiogoMPinto, A Plat on crack, Neves |
Genre | Adventure |
Tags | 2D, Exploration, Space |
More posts
- Devlog #12 - The endJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog week #11 - Finish developmentMay 29, 2021
- Captain Survival Guide #2May 27, 2021
- Captain Survival Guide #1May 27, 2021
- Devlog week #10 - Mini-map and TutorialMay 23, 2021
- Devlog week #9 - Map developmentMay 23, 2021
- Devlog week #10 - Quests finish and Start MenuMay 21, 2021
- Devlog week #10 - Quest SystemMay 21, 2021
Leave a comment
Log in with itch.io to leave a comment.