Devlog #5 - Workshop
Hello there!
This time around it was time to prepare the workshop. When the week started we tried to distribute different tasks to the different elements of the group. In the first place we decided to do 2 tasks each one. But after talking with the teacher we thought that doing less activies but doing them with quality to gather as much information as we could was the best way to proceed. I was in charge of doing the card sorting. The workshop will be remote so we tried to choose activities that would be easy to do remotely. So what I did was create a canvas in Miro and started to create sticky notes with concepts from our game and then I grouped them myself the concepts myself to have an idea of what is needed to be grouped. Then I also organized schedule for the workshop and assigned the people to the different tasks.
The workshop will be tommorow and we expect great results from it!
See you next week!
Get Spacecraft Project
Spacecraft Project
A 2D game about space exploration
Status | In development |
Authors | DiogoMPinto, A Plat on crack, Neves |
Genre | Adventure |
Tags | 2D, Exploration, Space |
More posts
- Devlog #12 - The endJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog #12 - FinalJun 04, 2021
- Devlog week #11 - Finish developmentMay 29, 2021
- Captain Survival Guide #2May 27, 2021
- Captain Survival Guide #1May 27, 2021
- Devlog week #10 - Mini-map and TutorialMay 23, 2021
- Devlog week #9 - Map developmentMay 23, 2021
- Devlog week #10 - Quests finish and Start MenuMay 21, 2021
- Devlog week #10 - Quest SystemMay 21, 2021
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