Devlog week #4 - Paper Prototype (Exploration)


We couldn't start developing our game so far without having the vision or the imagination.
To have the vision for us and our artists, we built many prototypes on paper. That is idea for this week. It wasn't so hard to reach the decision to go on paper because has greater flexibility and is easier to build.
I relate the Exploration scenario where the player can navigate his ship and destroy the asteroids to complete a mission.

Link the demo video: here

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